Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

torihito vs aitu

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
torihito

#1518412690 Other Steam

Mai

Mai

MR 1702

Master

aitu

#1148473969 Other Steam

Mai

Mai

MR 1720

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

torihito vs Mai

14% 1–6 over 7 games

aitu vs Mai

71% 5–2 over 7 games

Selected character all recorded games on the chosen character

Mai Mai
MR 1702 Current rating MR 1720
0 Games 100
0–0 Record 55–45
Win rate 55%
Current streak 9W
Clutch (deciders) 56%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

torihito aitu
29% Drive Rush (cancel) 31%
10% Drive Rush (parry) 7%
16% Overdrive arts 25%
1% Drive Impact 1%
15% Drive Guard 10%
0% Drive Reversal 0%
29% Other 26%

Super gauge spend share of SA meter spent by level

53% Super Art I 80%
20% Super Art II 13%
17% Super Art III 3%
10% Critical Art 4%

Offense (avg per battle)

0.1 Drive Impacts 0.1
1.7 Drive Parries 1.1
0 Drive Reversals 0.1
0.4 Perfect Parries 0.2
0.1 Punish counters 0.1
4.1 Throws 1.9
0.6 Throw techs 0.3
0 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.3
0.1 Punish counters taken 0.1
3.4 Throws taken 2.4
0 Burnouts suffered 0.1

Positioning (avg per battle)

10.1 Cornering opponent (s) 12.7
10.8 Time cornered (s) 7.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.