PsilocinRex vs Missbehave17
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
#1149825361
#2353170265
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Missbehave17 vs Blanka
No recorded games into Blanka.
Selected character all recorded games on the chosen character
| Blanka | Missbehave17 | |
|---|---|---|
| MR 1257 | Current rating | Unranked |
| 103 | Games | 0 |
| 43–60 | Record | 0–0 |
| 41% | Win rate | — |
| 3L | Current streak | — |
| 46% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| PsilocinRex | Missbehave17 | |
|---|---|---|
| 8% | Drive Rush (cancel) | 2% |
| 3% | Drive Rush (parry) | 0% |
| 33% | Overdrive arts | 32% |
| 5% | Drive Impact | 3% |
| 6% | Drive Guard | 9% |
| 6% | Drive Reversal | 3% |
| 38% | Other | 51% |
Super gauge spend share of SA meter spent by level
| 33% | Super Art I | 65% |
|---|---|---|
| 63% | Super Art II | 11% |
| 2% | Super Art III | 22% |
| 2% | Critical Art | 3% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.2 |
|---|---|---|
| 0.6 | Drive Parries | 2.5 |
| 0.6 | Drive Reversals | 0.3 |
| 0 | Perfect Parries | 0.3 |
| 0.2 | Punish counters | 0.1 |
| 2.1 | Throws | 2.6 |
| 0.1 | Throw techs | 0.8 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.2 | Throws taken | 2.4 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.1 | Cornering opponent (s) | 7.9 |
|---|---|---|
| 8.5 | Time cornered (s) | 9.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master
Master