Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

delayed inputs vs JUSTFUN

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
delayed inputs

#1151209259 Australia CrossPlatform

Random

Random

MR 1507

Master

JUSTFUN

#1461677496 Australia Steam

Ed

Ed

MR 1887

Master

Ed

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

delayed inputs vs Ed

50% 2–2 over 4 games

JUSTFUN vs Random

No recorded games into Random.

Selected character all recorded games on the chosen character

Random Ed
MR 1507 Current rating MR 1887
0 Games 219
0–0 Record 148–71
Win rate 67%
Current streak 9W
Clutch (deciders) 57%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

delayed inputs JUSTFUN
33% Drive Rush (cancel) 28%
6% Drive Rush (parry) 2%
20% Overdrive arts 38%
5% Drive Impact 8%
11% Drive Guard 10%
1% Drive Reversal 0%
23% Other 15%

Super gauge spend share of SA meter spent by level

29% Super Art I 29%
11% Super Art II 39%
45% Super Art III 27%
15% Critical Art 6%

Offense (avg per battle)

0.5 Drive Impacts 1.7
1.8 Drive Parries 2.9
0.1 Drive Reversals 0
0.6 Perfect Parries 0.7
0.3 Punish counters 1.5
2.3 Throws 1.2
0.8 Throw techs 1.5
0.2 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
2.2 Throws taken 1.9
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.7 Cornering opponent (s) 10.5
9.8 Time cornered (s) 5.6

Common opponents players both have faced, and how each did

OpponentMain delayed inputs JUSTFUN
Jsterz Juri 0–2 0% 2–2 50%
Solar Cammy 2–2 50% 1–0 100%
big boned Ryu 2–1 66% 1–0 100%
너구리쿤_ Marisa 2–0 100% 2–0 100%
Konbanwaniko JP 0–1 0% 1–1 50%
蓼蓼蓼蓼蓼 Jamie 0–1 0% 2–0 100%