古材苦梨田 vs sasa
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
0
1 recorded match between them
古材苦梨田 vs JP
No recorded games into JP.
sasa vs Zangief
50% 4–4 over 8 games
Selected character all recorded games on the chosen character
| Zangief | JP | |
|---|---|---|
| MR 1674 | Current rating | MR 1663 |
| 0 | Games | 210 |
| 0–0 | Record | 104–106 |
| — | Win rate | 49% |
| — | Current streak | 1L |
| — | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 古材苦梨田 | sasa | |
|---|---|---|
| 25% | Drive Rush (cancel) | 18% |
| 10% | Drive Rush (parry) | 6% |
| 14% | Overdrive arts | 33% |
| 3% | Drive Impact | 4% |
| 17% | Drive Guard | 16% |
| 3% | Drive Reversal | 1% |
| 28% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 5% | Super Art I | 15% |
|---|---|---|
| 42% | Super Art II | 53% |
| 40% | Super Art III | 26% |
| 13% | Critical Art | 6% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.4 |
|---|---|---|
| 2.3 | Drive Parries | 3.5 |
| 0.5 | Drive Reversals | 0.2 |
| 0.6 | Perfect Parries | 0.8 |
| 0.3 | Punish counters | 0.2 |
| 2.4 | Throws | 3 |
| 0.9 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.3 | Punish counters taken | 0.4 |
| 2.6 | Throws taken | 2.7 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 4.1 | Cornering opponent (s) | 10.2 |
|---|---|---|
| 9.8 | Time cornered (s) | 10.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 古材苦梨田's point of view
| When | 古材苦梨田 | Score | sasa | Result |
|---|---|---|---|---|
| 23h ago |
Alex
|
2–0 |
JP
|
WIN |
Master
Alex