Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

페그오격겜기원 vs kelusu

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
페그오격겜기원

#1152106884 South Korea Steam

Sagat

Sagat

MR 1602

Master

kelusu

#3281021815 Japan Steam

Luke

Luke

MR 2029

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

페그오격겜기원 vs Luke

100% 2–0 over 2 games

kelusu vs Sagat

50% 3–3 over 6 games

Selected character all recorded games on the chosen character

Sagat Luke
MR 1602 Current rating MR 2029
0 Games 232
0–0 Record 117–115
Win rate 50%
Current streak 5L
Clutch (deciders) 58%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

페그오격겜기원 kelusu
23% Drive Rush (cancel) 57%
7% Drive Rush (parry) 5%
21% Overdrive arts 13%
1% Drive Impact 1%
15% Drive Guard 8%
0% Drive Reversal 0%
32% Other 17%

Super gauge spend share of SA meter spent by level

79% Super Art I 68%
10% Super Art II 13%
5% Super Art III 14%
6% Critical Art 5%

Offense (avg per battle)

0.1 Drive Impacts 0.1
2.3 Drive Parries 1.2
0 Drive Reversals 0.1
0.4 Perfect Parries 0.2
0.1 Punish counters 0.1
2.3 Throws 1.7
1 Throw techs 0.5
0 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.5
0.1 Punish counters taken 0.2
2.7 Throws taken 2.1
0.1 Burnouts suffered 0.2

Positioning (avg per battle)

9.4 Cornering opponent (s) 6.4
9.2 Time cornered (s) 13.4

Common opponents players both have faced, and how each did

OpponentMain 페그오격겜기원 kelusu
えお . Blanka 2–1 66% 0–2 0%
shion C. Viper 0–1 0% 1–2 33%
uroncha Zangief 1–0 100% 2–0 100%
Chaminsky Zangief 1–0 100% 0–2 0%
-HYU-のほほん Rashid 0–1 0% 1–0 100%