Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Mikey5495 vs Luna-P

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Mikey5495

#1154577315 United Kingdom CrossPlatform

JP

JP

Unranked

Master

Luna-P

#2016336355 United Kingdom Steam

Edmond Honda

Edmond Honda

MR 1507

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Mikey5495 vs Edmond Honda

40% 4–6 over 10 games

Luna-P vs JP

No recorded games into JP.

Selected character all recorded games on the chosen character

JP Edmond Honda
Unranked Current rating MR 1507
6 Games 26
2–4 Record 13–13
33% Win rate 50%
2W Current streak 2L
50% Clutch (deciders) 20%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Mikey5495 Luna-P
41% Drive Rush (cancel) 17%
5% Drive Rush (parry) 4%
12% Overdrive arts 34%
3% Drive Impact 5%
15% Drive Guard 7%
4% Drive Reversal 0%
20% Other 33%

Super gauge spend share of SA meter spent by level

55% Super Art I 47%
19% Super Art II 2%
16% Super Art III 43%
9% Critical Art 8%

Offense (avg per battle)

0.5 Drive Impacts 0.3
3 Drive Parries 0.6
0.5 Drive Reversals 0
0.5 Perfect Parries 0.2
0.3 Punish counters 0.2
2.6 Throws 1.2
0.6 Throw techs 0.7
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.5 Drive Impacts taken 0.4
0.3 Punish counters taken 0.2
3 Throws taken 2.9
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

8.8 Cornering opponent (s) 5.9
8.6 Time cornered (s) 9.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.