Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Miccalo vs oascy

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Miccalo

#1155552545 United States Steam

Mai

Mai

MR 1605

Master

oascy

#1565897412 United States Steam

Cammy

Cammy

MR 1704

Master

Cammy

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Miccalo vs Cammy

33% 1–2 over 3 games

oascy vs Mai

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

Mai Cammy
MR 1605 Current rating MR 1704
0 Games 100
0–0 Record 50–50
Win rate 50%
Current streak 2L
Clutch (deciders) 58%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Miccalo oascy
29% Drive Rush (cancel) 51%
5% Drive Rush (parry) 5%
28% Overdrive arts 12%
2% Drive Impact 1%
10% Drive Guard 9%
0% Drive Reversal 0%
26% Other 22%

Super gauge spend share of SA meter spent by level

25% Super Art I 26%
33% Super Art II 22%
25% Super Art III 40%
17% Critical Art 12%

Offense (avg per battle)

0.3 Drive Impacts 0.1
1.6 Drive Parries 1.4
0 Drive Reversals 0
0.4 Perfect Parries 0.3
0.2 Punish counters 0.1
2.4 Throws 2.9
0.4 Throw techs 0.8
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
2.1 Throws taken 2
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.9 Cornering opponent (s) 13.2
9.4 Time cornered (s) 8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.