jeffchan6479 vs 七十岁轮椅大爷
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1159524920
#2076113918
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
jeffchan6479 vs Jamie
0% 0–1 over 1 games
七十岁轮椅大爷 vs Chun-Li
No recorded games into Chun-Li.
Selected character all recorded games on the chosen character
| Chun-Li | Jamie | |
|---|---|---|
| LP 19227 | Current rating | LP 12654 |
| 70 | Games | 0 |
| 30–40 | Record | 0–0 |
| 42% | Win rate | — |
| 7L | Current streak | — |
| 38% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| jeffchan6479 | 七十岁轮椅大爷 | |
|---|---|---|
| 20% | Drive Rush (cancel) | 50% |
| 6% | Drive Rush (parry) | 1% |
| 28% | Overdrive arts | 17% |
| 2% | Drive Impact | 2% |
| 10% | Drive Guard | 4% |
| 0% | Drive Reversal | 0% |
| 33% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 48% | Super Art I | 67% |
|---|---|---|
| 8% | Super Art II | 12% |
| 27% | Super Art III | 16% |
| 17% | Critical Art | 5% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.2 |
|---|---|---|
| 1.1 | Drive Parries | 0.7 |
| 0 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0.2 |
| 0.3 | Punish counters | 0.1 |
| 3.9 | Throws | 3.5 |
| 1.1 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.4 | Punish counters taken | 0.3 |
| 2.7 | Throws taken | 3.2 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 6.3 | Cornering opponent (s) | 6.7 |
|---|---|---|
| 7.9 | Time cornered (s) | 5.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 1
Gold 5