Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

itsua vs にわとり

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
itsua

#1160111488 Japan Steam

Ingrid

Ingrid

LP 23136

Diamond 4

にわとり

#4231303961 Japan CrossPlatform

Jamie

Jamie

LP 21132

Diamond 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

itsua vs Jamie

50% 1–1 over 2 games

にわとり vs Ingrid

60% 9–6 over 15 games

Selected character all recorded games on the chosen character

Ingrid Jamie
LP 23136 Current rating LP 21132
100 Games 65
41–59 Record 37–28
41% Win rate 56%
3W Current streak 1W
42% Clutch (deciders) 53%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

itsua にわとり
0% Drive Rush (cancel) 21%
10% Drive Rush (parry) 11%
45% Overdrive arts 19%
4% Drive Impact 2%
11% Drive Guard 23%
0% Drive Reversal 0%
30% Other 24%

Super gauge spend share of SA meter spent by level

73% Super Art I 37%
6% Super Art II 21%
16% Super Art III 29%
5% Critical Art 13%

Offense (avg per battle)

0.3 Drive Impacts 0.3
0.1 Drive Parries 3.3
0 Drive Reversals 0
0 Perfect Parries 0.7
0.1 Punish counters 0.2
2.8 Throws 2.5
0.1 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
2.3 Throws taken 2.3
0.1 Burnouts suffered 0

Positioning (avg per battle)

8.1 Cornering opponent (s) 9
12.3 Time cornered (s) 7.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.