Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

YFN Ganon vs SandraBullhawk

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
YFN Ganon

#1165021392 United States CrossPlatform

Akuma

Akuma

LP 13224

Platinum 1

SandraBullhawk

#3431170821 United States CrossPlatform

Ken

Ken

LP 15458

Platinum 3

Akuma
Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

YFN Ganon vs Ken

25% 2–6 over 8 games

SandraBullhawk vs Akuma

61% 22–14 over 36 games

Selected character all recorded games on the chosen character

Akuma Ken
LP 13224 Current rating LP 15458
100 Games 324
57–43 Record 130–193
57% Win rate 40%
1L Current streak 2L
59% Clutch (deciders) 38%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

YFN Ganon SandraBullhawk
13% Drive Rush (cancel) 36%
3% Drive Rush (parry) 2%
26% Overdrive arts 24%
4% Drive Impact 2%
9% Drive Guard 6%
0% Drive Reversal 0%
47% Other 30%

Super gauge spend share of SA meter spent by level

26% Super Art I 22%
7% Super Art II 17%
33% Super Art III 20%
33% Critical Art 42%

Offense (avg per battle)

0.2 Drive Impacts 0.1
1.4 Drive Parries 0.6
0 Drive Reversals 0
0.2 Perfect Parries 0
0.1 Punish counters 0.1
2.4 Throws 1
0.2 Throw techs 0
0 Burnouts inflicted 0

Taken (avg per battle)

1.2 Drive Impacts taken 0.8
0.7 Punish counters taken 0.5
2.9 Throws taken 1.8
0 Burnouts suffered 0

Positioning (avg per battle)

7.7 Cornering opponent (s) 4.7
5.6 Time cornered (s) 7.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.