Gomar_7 vs Knight
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2 recorded matches between them
Gomar_7 vs Juri
14% 1–6 over 7 games
Knight vs Ryu
53% 8–7 over 15 games
Selected character all recorded games on the chosen character
| Ryu | Juri | |
|---|---|---|
| MR 1354 | Current rating | MR 1325 |
| 100 | Games | 100 |
| 51–49 | Record | 51–49 |
| 51% | Win rate | 51% |
| 1W | Current streak | 2L |
| 50% | Clutch (deciders) | 51% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Gomar_7 | Knight | |
|---|---|---|
| 48% | Drive Rush (cancel) | 42% |
| 0% | Drive Rush (parry) | 7% |
| 17% | Overdrive arts | 5% |
| 8% | Drive Impact | 5% |
| 6% | Drive Guard | 14% |
| 0% | Drive Reversal | 0% |
| 21% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 43% | Super Art I | 22% |
|---|---|---|
| 0% | Super Art II | 0% |
| 29% | Super Art III | 53% |
| 28% | Critical Art | 25% |
Offense (avg per battle)
| 0.8 | Drive Impacts | 0.5 |
|---|---|---|
| 1.8 | Drive Parries | 2 |
| 0 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0.2 |
| 0.6 | Punish counters | 0.2 |
| 3 | Throws | 2.8 |
| 1 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.8 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.5 | Punish counters taken | 0.2 |
| 2.2 | Throws taken | 2.6 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 7 | Cornering opponent (s) | 9.3 |
|---|---|---|
| 7.3 | Time cornered (s) | 6.1 |
Common opponents players both have faced, and how each did
| Opponent | Main | Gomar_7 | Knight |
|---|---|---|---|
| BALLERINO'HADO |
Akuma
|
2–1 66% | 2–1 66% |
Recorded matches Gomar_7's point of view
| When | Gomar_7 | Score | Knight | Result |
|---|---|---|---|---|
| 1mo ago |
Ryu
|
1–2 |
Juri
|
LOSS |
| 1mo ago |
Ryu
|
1–2 |
Juri
|
LOSS |
Master
Akuma