Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ヅマヅマ vs (五代)

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ヅマヅマ

#1169422501 Japan CrossPlatform

Cammy

Cammy

MR 1800

Master

(五代)

#3701608775 Japan Steam

Ed

Ed

MR 2024

Master

Cammy

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ヅマヅマ vs Ed

100% 4–0 over 4 games

(五代) vs Cammy

63% 7–4 over 11 games

Selected character all recorded games on the chosen character

Cammy Ed
MR 1800 Current rating MR 2024
100 Games 86
55–45 Record 49–37
55% Win rate 56%
3W Current streak 2W
50% Clutch (deciders) 62%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ヅマヅマ (五代)
29% Drive Rush (cancel) 29%
7% Drive Rush (parry) 8%
31% Overdrive arts 13%
3% Drive Impact 2%
12% Drive Guard 15%
0% Drive Reversal 2%
19% Other 31%

Super gauge spend share of SA meter spent by level

20% Super Art I 31%
0% Super Art II 28%
51% Super Art III 36%
29% Critical Art 6%

Offense (avg per battle)

0.3 Drive Impacts 0.4
1.6 Drive Parries 2.9
0 Drive Reversals 0.3
0.1 Perfect Parries 1
0.1 Punish counters 0.2
4 Throws 2.6
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.2 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
1.8 Throws taken 3.1
0 Burnouts suffered 0

Positioning (avg per battle)

11.8 Cornering opponent (s) 8.1
6.7 Time cornered (s) 13

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.