Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

大苏打汽水+小苏打饮料 vs Wa3t2r1

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
大苏打汽水+小苏打饮料

#1170381235 China Steam

M. Bison

M. Bison

MR 1504

Master

Wa3t2r1

#1541383826 China Steam

M. Bison

M. Bison

LP 19504

Diamond 1

M. Bison

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

大苏打汽水+小苏打饮料 vs M. Bison

33% 2–4 over 6 games

Wa3t2r1 vs M. Bison

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

M. Bison M. Bison
MR 1504 Current rating LP 19504
100 Games 90
52–48 Record 55–35
52% Win rate 61%
2W Current streak 3L
52% Clutch (deciders) 55%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

大苏打汽水+小苏打饮料 Wa3t2r1
17% Drive Rush (cancel) 30%
9% Drive Rush (parry) 5%
23% Overdrive arts 20%
3% Drive Impact 8%
18% Drive Guard 12%
1% Drive Reversal 3%
28% Other 23%

Super gauge spend share of SA meter spent by level

59% Super Art I 48%
4% Super Art II 11%
22% Super Art III 32%
15% Critical Art 9%

Offense (avg per battle)

0.6 Drive Impacts 1.1
3.6 Drive Parries 1.9
0.2 Drive Reversals 0.5
0.4 Perfect Parries 0.2
0.3 Punish counters 0.9
3.2 Throws 2.4
0.6 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.9
0.2 Punish counters taken 0.6
2.8 Throws taken 2.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

12.2 Cornering opponent (s) 8.9
10.3 Time cornered (s) 5.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.