戦犯河童。 vs 鍛高譚@老害
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Luke
This matchup
2
–
0
2 recorded matches between them
戦犯河童。 vs Alex
80% 4–1 over 5 games
鍛高譚@老害 vs Luke
66% 2–1 over 3 games
Selected character all recorded games on the chosen character
| Luke | Alex | |
|---|---|---|
| MR 1386 | Current rating | MR 1390 |
| 100 | Games | 46 |
| 54–46 | Record | 24–22 |
| 54% | Win rate | 52% |
| 1L | Current streak | 1L |
| 52% | Clutch (deciders) | 76% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 戦犯河童。 | 鍛高譚@老害 | |
|---|---|---|
| 46% | Drive Rush (cancel) | 35% |
| 4% | Drive Rush (parry) | 5% |
| 12% | Overdrive arts | 18% |
| 5% | Drive Impact | 8% |
| 9% | Drive Guard | 7% |
| 5% | Drive Reversal | 5% |
| 19% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 38% | Super Art I | 31% |
|---|---|---|
| 9% | Super Art II | 14% |
| 45% | Super Art III | 37% |
| 9% | Critical Art | 18% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.6 |
|---|---|---|
| 1.9 | Drive Parries | 0.6 |
| 0.6 | Drive Reversals | 0.6 |
| 0.2 | Perfect Parries | 0.1 |
| 0.4 | Punish counters | 0.4 |
| 2.4 | Throws | 1.9 |
| 0.4 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.7 |
|---|---|---|
| 0.3 | Punish counters taken | 0.4 |
| 2 | Throws taken | 2.2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 11.6 | Cornering opponent (s) | 6.3 |
|---|---|---|
| 7.9 | Time cornered (s) | 8.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 戦犯河童。's point of view
| When | 戦犯河童。 | Score | 鍛高譚@老害 | Result |
|---|---|---|---|---|
| 26d ago |
Luke
|
2–0 |
Alex
|
WIN |
| 26d ago |
Luke
|
2–0 |
Alex
|
WIN |
Master