Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

riklcre vs cgabrierd

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
riklcre

#1176506078 Brazil Steam

Cammy

Cammy

Unranked

Master

cgabrierd

#1728429835 Brazil Steam

Chun-Li

Chun-Li

LP 13071

Platinum 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

riklcre vs Chun-Li

28% 2–5 over 7 games

cgabrierd vs Cammy

No recorded games into Cammy.

Selected character all recorded games on the chosen character

Cammy Chun-Li
Unranked Current rating LP 13071
3 Games 0
0–3 Record 0–0
0% Win rate
3L Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

riklcre cgabrierd
0% Drive Rush (cancel) 0%
0% Drive Rush (parry) 10%
15% Overdrive arts 39%
11% Drive Impact 14%
12% Drive Guard 12%
0% Drive Reversal 0%
61% Other 25%

Super gauge spend share of SA meter spent by level

61% Super Art I 38%
22% Super Art II 34%
6% Super Art III 18%
11% Critical Art 10%

Offense (avg per battle)

0.8 Drive Impacts 0.9
2.4 Drive Parries 0.2
0 Drive Reversals 0
0.5 Perfect Parries 0
0.4 Punish counters 0.5
2.6 Throws 0.5
0.3 Throw techs 0.1
0 Burnouts inflicted 0

Taken (avg per battle)

1.4 Drive Impacts taken 1.8
0.9 Punish counters taken 0.7
2.5 Throws taken 1.9
0 Burnouts suffered 0

Positioning (avg per battle)

3.6 Cornering opponent (s) 7.2
13.4 Time cornered (s) 6.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.