ちゅるてゃ vs 6.6K
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
Ryu
This matchup
2
–
0
2 recorded matches between them
ちゅるてゃ vs Ryu
60% 6–4 over 10 games
6.6K vs A.K.I.
100% 1–0 over 1 games
Selected character all recorded games on the chosen character
| A.K.I. | Ryu | |
|---|---|---|
| MR 1606 | Current rating | MR 1638 |
| 96 | Games | 100 |
| 53–43 | Record | 50–50 |
| 55% | Win rate | 50% |
| 3W | Current streak | 4W |
| 55% | Clutch (deciders) | 55% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| ちゅるてゃ | 6.6K | |
|---|---|---|
| 13% | Drive Rush (cancel) | 15% |
| 17% | Drive Rush (parry) | 3% |
| 16% | Overdrive arts | 50% |
| 3% | Drive Impact | 4% |
| 22% | Drive Guard | 9% |
| 6% | Drive Reversal | 1% |
| 24% | Other | 18% |
Super gauge spend share of SA meter spent by level
| 34% | Super Art I | 44% |
|---|---|---|
| 16% | Super Art II | 24% |
| 38% | Super Art III | 30% |
| 12% | Critical Art | 3% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.5 |
|---|---|---|
| 1.2 | Drive Parries | 2.3 |
| 0.7 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.5 |
| 0.2 | Punish counters | 0.3 |
| 2.6 | Throws | 1.1 |
| 0.6 | Throw techs | 0.6 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.1 | Throws taken | 2 |
| 0 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 10.7 | Cornering opponent (s) | 4.8 |
|---|---|---|
| 9.3 | Time cornered (s) | 11.2 |
Common opponents players both have faced, and how each did
| Opponent | Main | ちゅるてゃ | 6.6K |
|---|---|---|---|
| 山田の始祖(田中) |
Marisa
|
0–1 0% | 2–0 100% |
Recorded matches ちゅるてゃ's point of view
| When | ちゅるてゃ | Score | 6.6K | Result |
|---|---|---|---|---|
| 27d ago |
A.K.I.
|
2–0 |
Ryu
|
WIN |
| 27d ago |
A.K.I.
|
2–0 |
Ryu
|
WIN |
Master
Marisa