Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

kob35 vs hiro

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
kob35

#1233711653 Japan Steam

M. Bison

M. Bison

LP 20780

Diamond 2

hiro

#1180581948 Japan Steam

Rashid

Rashid

LP 19274

Diamond 1

Rashid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

kob35 vs Rashid

0% 0–2 over 2 games

hiro vs M. Bison

25% 1–3 over 4 games

Selected character all recorded games on the chosen character

M. Bison Rashid
LP 20780 Current rating LP 19274
3 Games 100
2–1 Record 51–49
66% Win rate 51%
1W Current streak 2W
100% Clutch (deciders) 60%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

kob35 hiro
29% Drive Rush (cancel) 29%
2% Drive Rush (parry) 3%
17% Overdrive arts 28%
3% Drive Impact 3%
6% Drive Guard 10%
6% Drive Reversal 0%
38% Other 27%

Super gauge spend share of SA meter spent by level

29% Super Art I 2%
14% Super Art II 89%
36% Super Art III 7%
21% Critical Art 2%

Offense (avg per battle)

0.2 Drive Impacts 0.3
1 Drive Parries 2.3
0.7 Drive Reversals 0
0.2 Perfect Parries 0.3
0.1 Punish counters 0.2
2.3 Throws 3.3
1 Throw techs 1
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
3.6 Throws taken 3.3
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.7 Cornering opponent (s) 9
9.6 Time cornered (s) 10.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.