Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ムチムチのAKUMA vs DoLL

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ムチムチのAKUMA

#1188355892 Japan Steam

Akuma

Akuma

MR 1707

Master

DoLL

#2061356334 Japan CrossPlatform

Zangief

Zangief

MR 1637

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ムチムチのAKUMA vs Zangief

60% 6–4 over 10 games

DoLL vs Akuma

No recorded games into Akuma.

Selected character all recorded games on the chosen character

Akuma Zangief
MR 1707 Current rating MR 1637
100 Games 0
61–39 Record 0–0
61% Win rate
3W Current streak
57% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ムチムチのAKUMA DoLL
32% Drive Rush (cancel) 19%
6% Drive Rush (parry) 9%
21% Overdrive arts 15%
2% Drive Impact 2%
12% Drive Guard 19%
0% Drive Reversal 1%
27% Other 34%

Super gauge spend share of SA meter spent by level

20% Super Art I 44%
19% Super Art II 44%
32% Super Art III 6%
30% Critical Art 6%

Offense (avg per battle)

0.2 Drive Impacts 0.3
1.6 Drive Parries 2.9
0 Drive Reversals 0.1
0.6 Perfect Parries 1.3
0.2 Punish counters 0.2
1.8 Throws 2.5
0.4 Throw techs 0.8
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.1 Drive Impacts taken 0.3
0 Punish counters taken 0.2
2.8 Throws taken 2.7
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.2 Cornering opponent (s) 4.6
9.3 Time cornered (s) 11.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.