alldoido vs Kiko_Stratus
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1191252264
#2478857598
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
alldoido vs Ken
0% 0–4 over 4 games
Kiko_Stratus vs Terry
No recorded games into Terry.
Selected character all recorded games on the chosen character
| Terry | Ken | |
|---|---|---|
| LP 13490 | Current rating | LP 5523 |
| 23 | Games | 0 |
| 5–18 | Record | 0–0 |
| 21% | Win rate | — |
| 18L | Current streak | — |
| 36% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| alldoido | Kiko_Stratus | |
|---|---|---|
| 0% | Drive Rush (cancel) | 2% |
| 0% | Drive Rush (parry) | 7% |
| 13% | Overdrive arts | 12% |
| 26% | Drive Impact | 13% |
| 7% | Drive Guard | 16% |
| 1% | Drive Reversal | 0% |
| 54% | Other | 50% |
Super gauge spend share of SA meter spent by level
| 69% | Super Art I | 25% |
|---|---|---|
| 25% | Super Art II | 2% |
| 4% | Super Art III | 49% |
| 1% | Critical Art | 24% |
Offense (avg per battle)
| 1.4 | Drive Impacts | 0.9 |
|---|---|---|
| 1.2 | Drive Parries | 1.6 |
| 0.1 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0 |
| 0.9 | Punish counters | 0.5 |
| 2.4 | Throws | 0.6 |
| 0.3 | Throw techs | 0.1 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 1.5 | Drive Impacts taken | 1.3 |
|---|---|---|
| 1.1 | Punish counters taken | 0.9 |
| 2.1 | Throws taken | 2.7 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 11.1 | Cornering opponent (s) | 4.4 |
|---|---|---|
| 3.8 | Time cornered (s) | 6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Platinum 1
Silver 1