Kiko_Stratus vs alldoido
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2478857598
#1191252264
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Kiko_Stratus vs Terry
No recorded games into Terry.
alldoido vs Ken
0% 0–4 over 4 games
Selected character all recorded games on the chosen character
| Ken | Terry | |
|---|---|---|
| LP 5523 | Current rating | LP 13490 |
| 0 | Games | 23 |
| 0–0 | Record | 5–18 |
| — | Win rate | 21% |
| — | Current streak | 18L |
| — | Clutch (deciders) | 36% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Kiko_Stratus | alldoido | |
|---|---|---|
| 2% | Drive Rush (cancel) | 0% |
| 7% | Drive Rush (parry) | 0% |
| 12% | Overdrive arts | 13% |
| 13% | Drive Impact | 26% |
| 16% | Drive Guard | 7% |
| 0% | Drive Reversal | 1% |
| 50% | Other | 54% |
Super gauge spend share of SA meter spent by level
| 25% | Super Art I | 69% |
|---|---|---|
| 2% | Super Art II | 25% |
| 49% | Super Art III | 4% |
| 24% | Critical Art | 1% |
Offense (avg per battle)
| 0.9 | Drive Impacts | 1.4 |
|---|---|---|
| 1.6 | Drive Parries | 1.2 |
| 0 | Drive Reversals | 0.1 |
| 0 | Perfect Parries | 0.3 |
| 0.5 | Punish counters | 0.9 |
| 0.6 | Throws | 2.4 |
| 0.1 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 1.3 | Drive Impacts taken | 1.5 |
|---|---|---|
| 0.9 | Punish counters taken | 1.1 |
| 2.7 | Throws taken | 2.1 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 4.4 | Cornering opponent (s) | 11.1 |
|---|---|---|
| 6 | Time cornered (s) | 3.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Silver 1
Platinum 1