Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

iGoneforeverTTV vs Neoatma

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
iGoneforeverTTV

#1191761721 United States Steam

Mai

Mai

MR 1808

Master

Neoatma

#1386537397 United States CrossPlatform

Marisa

Marisa

MR 1694

Master

Marisa

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

iGoneforeverTTV vs Marisa

75% 6–2 over 8 games

Neoatma vs Mai

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

Mai Marisa
MR 1808 Current rating MR 1694
0 Games 100
0–0 Record 56–43
Win rate 56%
Current streak 1W
Clutch (deciders) 60%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

iGoneforeverTTV Neoatma
25% Drive Rush (cancel) 2%
5% Drive Rush (parry) 12%
28% Overdrive arts 36%
3% Drive Impact 4%
9% Drive Guard 17%
8% Drive Reversal 4%
22% Other 25%

Super gauge spend share of SA meter spent by level

55% Super Art I 34%
18% Super Art II 20%
17% Super Art III 38%
11% Critical Art 9%

Offense (avg per battle)

0.2 Drive Impacts 0.3
1.1 Drive Parries 1.7
0.9 Drive Reversals 0.4
0.1 Perfect Parries 0.2
0.1 Punish counters 0.2
3.6 Throws 2.1
0.8 Throw techs 0.3
0.1 Burnouts inflicted 0.2

Taken (avg per battle)

0.2 Drive Impacts taken 0.2
0.1 Punish counters taken 0.2
2.1 Throws taken 2.3
0 Burnouts suffered 0

Positioning (avg per battle)

7.8 Cornering opponent (s) 7.7
11.3 Time cornered (s) 4.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.