実直のみ vs にかゆう
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
1
2 recorded matches between them
実直のみ vs Chun-Li
33% 1–2 over 3 games
にかゆう vs Ryu
31% 5–11 over 16 games
Selected character all recorded games on the chosen character
| Ryu | Chun-Li | |
|---|---|---|
| LP 20710 | Current rating | LP 22821 |
| 89 | Games | 10 |
| 40–49 | Record | 0–10 |
| 44% | Win rate | 0% |
| 2W | Current streak | 10L |
| 48% | Clutch (deciders) | 0% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 実直のみ | にかゆう | |
|---|---|---|
| 37% | Drive Rush (cancel) | 0% |
| 2% | Drive Rush (parry) | 2% |
| 18% | Overdrive arts | 60% |
| 2% | Drive Impact | 5% |
| 8% | Drive Guard | 5% |
| 3% | Drive Reversal | 0% |
| 30% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 27% | Super Art I | 28% |
|---|---|---|
| 9% | Super Art II | 40% |
| 39% | Super Art III | 22% |
| 25% | Critical Art | 9% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1.9 | Drive Parries | 0.6 |
| 0.4 | Drive Reversals | 0 |
| 0.5 | Perfect Parries | 0 |
| 0.2 | Punish counters | 0.1 |
| 2.3 | Throws | 1.4 |
| 0.4 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.7 |
|---|---|---|
| 0.1 | Punish counters taken | 0.5 |
| 3.3 | Throws taken | 1.8 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5 | Cornering opponent (s) | 5.2 |
|---|---|---|
| 13.2 | Time cornered (s) | 7.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 実直のみ's point of view
| When | 実直のみ | Score | にかゆう | Result |
|---|---|---|---|---|
| 29d ago |
Ingrid
|
2–0 |
Ingrid
|
WIN |
| 29d ago |
Ingrid
|
0–2 |
Ingrid
|
LOSS |
Diamond 2
Diamond 4
Ingrid