Crazy Nanakawa vs aldroy
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1199402700
#1847627780
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Crazy Nanakawa vs Elena
No recorded games into Elena.
aldroy vs Ken
No recorded games into Ken.
Selected character all recorded games on the chosen character
| Ken | Elena | |
|---|---|---|
| MR 1397 | Current rating | MR 1603 |
| 100 | Games | 0 |
| 43–57 | Record | 0–0 |
| 43% | Win rate | — |
| 2W | Current streak | — |
| 60% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Crazy Nanakawa | aldroy | |
|---|---|---|
| 36% | Drive Rush (cancel) | 32% |
| 3% | Drive Rush (parry) | 3% |
| 18% | Overdrive arts | 28% |
| 2% | Drive Impact | 2% |
| 8% | Drive Guard | 5% |
| 2% | Drive Reversal | 0% |
| 30% | Other | 30% |
Super gauge spend share of SA meter spent by level
| 17% | Super Art I | 23% |
|---|---|---|
| 27% | Super Art II | 51% |
| 36% | Super Art III | 19% |
| 20% | Critical Art | 7% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1 | Drive Parries | 0.7 |
| 0.2 | Drive Reversals | 0 |
| 0.2 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.2 |
| 1.3 | Throws | 0.2 |
| 0.5 | Throw techs | 0.7 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.4 | Punish counters taken | 0.2 |
| 2.5 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 8.7 | Cornering opponent (s) | 11.2 |
|---|---|---|
| 10.2 | Time cornered (s) | 10 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master