Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Crazy Nanakawa vs Yukio

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Crazy Nanakawa

#1199402700 Brazil Steam

Ken

Ken

MR 1397

Master

Yukio

#3276992083 Brazil Steam

Kimberly

Kimberly

MR 1811

Master

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Crazy Nanakawa vs Kimberly

No recorded games into Kimberly.

Yukio vs Ken

43% 13–17 over 30 games

Selected character all recorded games on the chosen character

Ken Kimberly
MR 1397 Current rating MR 1811
100 Games 262
43–57 Record 132–130
43% Win rate 50%
2W Current streak 1W
60% Clutch (deciders) 52%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Crazy Nanakawa Yukio
36% Drive Rush (cancel) 0%
3% Drive Rush (parry) 13%
18% Overdrive arts 6%
2% Drive Impact 2%
8% Drive Guard 28%
2% Drive Reversal 9%
30% Other 42%

Super gauge spend share of SA meter spent by level

17% Super Art I 43%
27% Super Art II 4%
36% Super Art III 37%
20% Critical Art 16%

Offense (avg per battle)

0.2 Drive Impacts 0.2
1 Drive Parries 2.3
0.2 Drive Reversals 0.7
0.2 Perfect Parries 0.7
0.1 Punish counters 0.1
1.3 Throws 2.1
0.5 Throw techs 0.5
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.2
0.4 Punish counters taken 0.1
2.5 Throws taken 2.5
0.1 Burnouts suffered 0

Positioning (avg per battle)

8.7 Cornering opponent (s) 8
10.2 Time cornered (s) 9.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.