Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

onimak vs Azucar

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
onimak

#1200634346 United States Steam

Juri

Juri

MR 1362

Master

Azucar

#1933214625 Albania CrossPlatform

Ken

Ken

LP 15410

Platinum 3

Juri

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

onimak vs Ken

42% 6–8 over 14 games

Azucar vs Juri

No recorded games into Juri.

Selected character all recorded games on the chosen character

Juri Ken
MR 1362 Current rating LP 15410
100 Games 0
48–52 Record 0–0
48% Win rate
1L Current streak
52% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

onimak Azucar
37% Drive Rush (cancel) 30%
3% Drive Rush (parry) 5%
13% Overdrive arts 20%
1% Drive Impact 1%
12% Drive Guard 11%
0% Drive Reversal 0%
34% Other 32%

Super gauge spend share of SA meter spent by level

27% Super Art I 16%
0% Super Art II 2%
59% Super Art III 64%
15% Critical Art 18%

Offense (avg per battle)

0.3 Drive Impacts 0.1
3.6 Drive Parries 2.5
0 Drive Reversals 0
0.8 Perfect Parries 0.2
0.3 Punish counters 0.1
2.8 Throws 2.8
0.8 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.1 Punish counters taken 0.2
3.3 Throws taken 2.4
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7.2 Cornering opponent (s) 5.2
14.1 Time cornered (s) 13

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.