Cyborg vs Diegomel
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
4
–
1
5 recorded matches between them
Cyborg vs Ingrid
50%
4–4 over 8 games
Diegomel vs Ryu
38%
7–11 over 18 games
Selected character all recorded games on the chosen character
| Ryu |
|
Ingrid |
| LP 11413 |
Current rating |
LP 12338 |
| 100 |
Games |
100 |
| 36–64 |
Record |
40–60 |
| 36% |
Win rate |
40% |
| 3W |
Current streak |
1L |
| 44% |
Clutch (deciders) |
45% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Cyborg |
|
Diegomel |
|
2%
|
Drive Rush (cancel) |
1%
|
|
0%
|
Drive Rush (parry) |
1%
|
|
57%
|
Overdrive arts |
55%
|
|
28%
|
Drive Impact |
9%
|
|
1%
|
Drive Guard |
9%
|
|
0%
|
Drive Reversal |
2%
|
|
12%
|
Other |
23%
|
Super gauge spend share of SA meter spent by level
|
0%
|
Super Art I |
62%
|
|
100%
|
Super Art II |
12%
|
|
0%
|
Super Art III |
21%
|
|
0%
|
Critical Art |
5%
|
Offense (avg per battle)
| 2.7 |
Drive Impacts |
0.8 |
| 0.1 |
Drive Parries |
2.5 |
| 0 |
Drive Reversals |
0.2 |
| 0 |
Perfect Parries |
0 |
| 1.8 |
Punish counters |
0.5 |
| 1.5 |
Throws |
3.5 |
| 0.3 |
Throw techs |
0.5 |
| 0 |
Burnouts inflicted |
0 |
Taken (avg per battle)
| 1.8 |
Drive Impacts taken |
1.1 |
| 1.4 |
Punish counters taken |
0.9 |
| 2.3 |
Throws taken |
3 |
| 0.2 |
Burnouts suffered |
0 |
Positioning (avg per battle)
| 4.5 |
Cornering opponent (s) |
5.7 |
| 15.6 |
Time cornered (s) |
5.5 |
Common opponents players both have faced, and how each did
Recorded matches Cyborg's point of view