Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Chrismart vs David Rivera

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Chrismart

#1205194848 Other CrossPlatform

Zangief

Zangief

MR 1544

Master

David Rivera

#1296877478 Mexico CrossPlatform

Ken

Ken

MR 1270

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Chrismart vs Ken

42% 3–4 over 7 games

David Rivera vs Zangief

50% 2–2 over 4 games

Selected character all recorded games on the chosen character

Zangief Ken
MR 1544 Current rating MR 1270
42 Games 100
22–20 Record 43–57
52% Win rate 43%
2L Current streak 1L
43% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Chrismart David Rivera
37% Drive Rush (cancel) 1%
3% Drive Rush (parry) 1%
12% Overdrive arts 43%
5% Drive Impact 14%
14% Drive Guard 7%
5% Drive Reversal 6%
24% Other 29%

Super gauge spend share of SA meter spent by level

37% Super Art I 0%
24% Super Art II 2%
27% Super Art III 70%
12% Critical Art 29%

Offense (avg per battle)

0.5 Drive Impacts 1.4
3.6 Drive Parries 2.6
0.7 Drive Reversals 0.9
1 Perfect Parries 0.2
0.4 Punish counters 0.9
2.9 Throws 1.8
0.5 Throw techs 0
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.7
0.2 Punish counters taken 0.5
2.7 Throws taken 1.8
0.3 Burnouts suffered 0

Positioning (avg per battle)

5 Cornering opponent (s) 3.9
8.9 Time cornered (s) 6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.