Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

BlueHare vs Flutt3rgust

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
BlueHare

#1207646253 Canada Steam

Ken

Ken

MR 1456

Master

Flutt3rgust

#1501855057 Other Steam

Manon

Manon

LP 21891

Diamond 3

Manon

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

BlueHare vs Manon

66% 2–1 over 3 games

Flutt3rgust vs Ken

33% 2–4 over 6 games

Selected character all recorded games on the chosen character

Ken Manon
MR 1456 Current rating LP 21891
73 Games 100
44–29 Record 36–64
60% Win rate 36%
1W Current streak 2W
52% Clutch (deciders) 31%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

BlueHare Flutt3rgust
32% Drive Rush (cancel) 58%
8% Drive Rush (parry) 0%
12% Overdrive arts 6%
4% Drive Impact 2%
12% Drive Guard 1%
5% Drive Reversal 0%
26% Other 32%

Super gauge spend share of SA meter spent by level

37% Super Art I 22%
4% Super Art II 48%
40% Super Art III 20%
19% Critical Art 9%

Offense (avg per battle)

0.3 Drive Impacts 0.2
1.1 Drive Parries 0.2
0.7 Drive Reversals 0
0.2 Perfect Parries 0
0.2 Punish counters 0.1
1.9 Throws 1.5
0.3 Throw techs 0.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.2
2.1 Throws taken 2.2
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.1 Cornering opponent (s) 4.3
5.6 Time cornered (s) 6.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.