Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

キリン業界の麒麟児 vs walking stick

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
キリン業界の麒麟児

#1330980474 Japan Steam

All characters

walking stick

#1211044150 Japan Steam

All characters

This matchup

2 1

3 recorded matches between them

Selected character all recorded games on the chosen character

キリン業界の麒麟児 walking stick
Unranked Current rating Unranked
0 Games 0
Record
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

キリン業界の麒麟児 walking stick
35% Drive Rush (cancel) 26%
5% Drive Rush (parry) 2%
21% Overdrive arts 29%
1% Drive Impact 7%
14% Drive Guard 11%
2% Drive Reversal 1%
22% Other 24%

Super gauge spend share of SA meter spent by level

51% Super Art I 12%
30% Super Art II 40%
15% Super Art III 37%
4% Critical Art 11%

Offense (avg per battle)

0.3 Drive Impacts 0.4
3.3 Drive Parries 2
0.3 Drive Reversals 0.2
1.1 Perfect Parries 0.6
0.3 Punish counters 0.3
2.3 Throws 1.7
0.2 Throw techs 0
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.2 Drive Impacts taken 0.4
0.2 Punish counters taken 0.3
1.8 Throws taken 1.7
0 Burnouts suffered 0

Positioning (avg per battle)

11.4 Cornering opponent (s) 13.3
8.1 Time cornered (s) 10.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches キリン業界の麒麟児's point of view

Whenキリン業界の麒麟児Scorewalking stickResult
1mo ago Akuma 2–1 JP WIN
1mo ago Akuma 0–2 JP LOSS
1mo ago Akuma 2–1 JP WIN