Jett vs Anneury chaos11
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#3603639717
#1213557604
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Jett vs Ken
30% 3–7 over 10 games
Anneury chaos11 vs Terry
No recorded games into Terry.
Selected character all recorded games on the chosen character
| Terry | Ken | |
|---|---|---|
| LP 23949 | Current rating | MR 1482 |
| 168 | Games | 0 |
| 80–88 | Record | 0–0 |
| 47% | Win rate | — |
| 2L | Current streak | — |
| 48% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Jett | Anneury chaos11 | |
|---|---|---|
| 1% | Drive Rush (cancel) | 2% |
| 6% | Drive Rush (parry) | 0% |
| 52% | Overdrive arts | 66% |
| 14% | Drive Impact | 7% |
| 6% | Drive Guard | 9% |
| 0% | Drive Reversal | 1% |
| 20% | Other | 14% |
Super gauge spend share of SA meter spent by level
| 66% | Super Art I | 3% |
|---|---|---|
| 16% | Super Art II | 19% |
| 13% | Super Art III | 55% |
| 5% | Critical Art | 23% |
Offense (avg per battle)
| 1.2 | Drive Impacts | 0.8 |
|---|---|---|
| 0.1 | Drive Parries | 3.6 |
| 0 | Drive Reversals | 0.2 |
| 0 | Perfect Parries | 0.4 |
| 0.7 | Punish counters | 0.6 |
| 2.2 | Throws | 0.6 |
| 0.3 | Throw techs | 0 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.9 | Drive Impacts taken | 0.8 |
|---|---|---|
| 0.7 | Punish counters taken | 0.5 |
| 1.9 | Throws taken | 1 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 12.2 | Cornering opponent (s) | 6.7 |
|---|---|---|
| 6.5 | Time cornered (s) | 6.5 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 5
Master