Horaza vs JUSTFUN
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2 recorded matches between them
Horaza vs Ed
0% 0–1 over 1 games
JUSTFUN vs Zangief
78% 11–3 over 14 games
Selected character all recorded games on the chosen character
| Zangief | Ed | |
|---|---|---|
| MR 1406 | Current rating | MR 1887 |
| 99 | Games | 219 |
| 44–55 | Record | 148–71 |
| 44% | Win rate | 67% |
| 2L | Current streak | 9W |
| 53% | Clutch (deciders) | 57% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Horaza | JUSTFUN | |
|---|---|---|
| 1% | Drive Rush (cancel) | 28% |
| 18% | Drive Rush (parry) | 2% |
| 16% | Overdrive arts | 38% |
| 7% | Drive Impact | 8% |
| 24% | Drive Guard | 10% |
| 7% | Drive Reversal | 0% |
| 27% | Other | 15% |
Super gauge spend share of SA meter spent by level
| 4% | Super Art I | 29% |
|---|---|---|
| 63% | Super Art II | 39% |
| 12% | Super Art III | 27% |
| 21% | Critical Art | 6% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 1.7 |
|---|---|---|
| 2 | Drive Parries | 2.9 |
| 0.8 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.7 |
| 0.4 | Punish counters | 1.5 |
| 2.8 | Throws | 1.2 |
| 0.3 | Throw techs | 1.5 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.5 | Punish counters taken | 0.2 |
| 2 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.3 | Cornering opponent (s) | 10.5 |
|---|---|---|
| 8 | Time cornered (s) | 5.6 |
Common opponents players both have faced, and how each did
| Opponent | Main | Horaza | JUSTFUN |
|---|---|---|---|
| chun fun |
Chun-Li
|
0–2 0% | 1–0 100% |
Recorded matches Horaza's point of view
| When | Horaza | Score | JUSTFUN | Result |
|---|---|---|---|---|
| 12d ago |
Zangief
|
0–2 |
Ed
|
LOSS |
| 12d ago |
Zangief
|
0–2 |
Ed
|
LOSS |
Master
Chun-Li