Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

PrinceVert vs Nostalgia

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
PrinceVert

#2434413438 Mexico CrossPlatform

Edmond Honda

Edmond Honda

MR 1391

Master

Nostalgia

#1215148877 United States CrossPlatform

Dee Jay

Dee Jay

MR 1304

Master

Dee Jay

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

PrinceVert vs Dee Jay

No recorded games into Dee Jay.

Nostalgia vs Edmond Honda

0% 0–1 over 1 games

Selected character all recorded games on the chosen character

Edmond Honda Dee Jay
MR 1391 Current rating MR 1304
0 Games 100
0–0 Record 47–53
Win rate 47%
Current streak 2L
Clutch (deciders) 57%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

PrinceVert Nostalgia
16% Drive Rush (cancel) 12%
6% Drive Rush (parry) 2%
9% Overdrive arts 32%
8% Drive Impact 2%
13% Drive Guard 17%
12% Drive Reversal 0%
36% Other 36%

Super gauge spend share of SA meter spent by level

52% Super Art I 53%
31% Super Art II 31%
10% Super Art III 12%
7% Critical Art 5%

Offense (avg per battle)

0.9 Drive Impacts 0.1
1.7 Drive Parries 3.3
1.4 Drive Reversals 0
0.5 Perfect Parries 0.3
0.6 Punish counters 0.1
2.3 Throws 2
0.4 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.8
0.2 Punish counters taken 0.4
2.8 Throws taken 2.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

7 Cornering opponent (s) 9.1
6.1 Time cornered (s) 7.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.