Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

擦擦炮儿 vs CPU Level 0

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
擦擦炮儿

#1217706493 China Steam

Jamie

Jamie

MR 1354

Master

CPU Level 0

#1413505585 Australia Steam

M. Bison

M. Bison

MR 1434

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

擦擦炮儿 vs M. Bison

33% 3–6 over 9 games

CPU Level 0 vs Jamie

62% 5–3 over 8 games

Selected character all recorded games on the chosen character

Jamie M. Bison
MR 1354 Current rating MR 1434
11 Games 12
4–7 Record 3–9
36% Win rate 25%
1L Current streak 8L
50% Clutch (deciders) 0%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

擦擦炮儿 CPU Level 0
31% Drive Rush (cancel) 25%
2% Drive Rush (parry) 9%
30% Overdrive arts 21%
4% Drive Impact 4%
5% Drive Guard 16%
0% Drive Reversal 1%
29% Other 24%

Super gauge spend share of SA meter spent by level

22% Super Art I 23%
0% Super Art II 32%
44% Super Art III 27%
34% Critical Art 18%

Offense (avg per battle)

0.4 Drive Impacts 0.5
1.5 Drive Parries 2.8
0 Drive Reversals 0.2
0.1 Perfect Parries 0.4
0.2 Punish counters 0.4
4.9 Throws 1.4
0.7 Throw techs 0.2
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.9
0.3 Punish counters taken 0.5
3.1 Throws taken 2
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.2 Cornering opponent (s) 5.3
8.5 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.