YTJ-Solarr vs VANNDALISM2.2
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1224030689
#1469962043
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
YTJ-Solarr vs Kimberly
85% 6–1 over 7 games
VANNDALISM2.2 vs Ken
50% 4–4 over 8 games
Selected character all recorded games on the chosen character
| Ken | Kimberly | |
|---|---|---|
| LP 19016 | Current rating | LP 19582 |
| 50 | Games | 79 |
| 41–9 | Record | 38–41 |
| 82% | Win rate | 48% |
| 5W | Current streak | 1W |
| 80% | Clutch (deciders) | 51% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| YTJ-Solarr | VANNDALISM2.2 | |
|---|---|---|
| 38% | Drive Rush (cancel) | 2% |
| 4% | Drive Rush (parry) | 3% |
| 17% | Overdrive arts | 37% |
| 7% | Drive Impact | 13% |
| 12% | Drive Guard | 9% |
| 3% | Drive Reversal | 1% |
| 18% | Other | 35% |
Super gauge spend share of SA meter spent by level
| 67% | Super Art I | 31% |
|---|---|---|
| 7% | Super Art II | 30% |
| 20% | Super Art III | 17% |
| 5% | Critical Art | 22% |
Offense (avg per battle)
| 0.8 | Drive Impacts | 1.2 |
|---|---|---|
| 2.2 | Drive Parries | 1.7 |
| 0.5 | Drive Reversals | 0.1 |
| 0.3 | Perfect Parries | 0.1 |
| 0.5 | Punish counters | 0.8 |
| 2 | Throws | 4.1 |
| 0.8 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0.2 |
Taken (avg per battle)
| 0.9 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.5 | Punish counters taken | 0.4 |
| 3.2 | Throws taken | 2.6 |
| 0.2 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 8.4 | Cornering opponent (s) | 7 |
|---|---|---|
| 6.1 | Time cornered (s) | 6.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 1