Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

CFN Good vs CHAMP

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
CFN Good

#1224217951 United States Steam

Terry

Terry

MR 1996

Master

CHAMP

#1374505097 Dominican Republic CrossPlatform

Terry

Terry

MR 1500

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

CFN Good vs Terry

80% 8–2 over 10 games

CHAMP vs Terry

50% 2–2 over 4 games

Selected character all recorded games on the chosen character

Terry Terry
MR 1996 Current rating MR 1500
24 Games 31
19–5 Record 23–8
79% Win rate 74%
1W Current streak 2L
66% Clutch (deciders) 45%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

CFN Good CHAMP
40% Drive Rush (cancel) 42%
5% Drive Rush (parry) 7%
20% Overdrive arts 7%
2% Drive Impact 3%
9% Drive Guard 14%
1% Drive Reversal 1%
22% Other 27%

Super gauge spend share of SA meter spent by level

32% Super Art I 37%
18% Super Art II 11%
36% Super Art III 34%
14% Critical Art 18%

Offense (avg per battle)

0.3 Drive Impacts 0.4
1.3 Drive Parries 2
0.1 Drive Reversals 0.1
0.7 Perfect Parries 0.9
0.1 Punish counters 0.2
1.9 Throws 2.3
0.7 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0 Punish counters taken 0.2
2.1 Throws taken 2.5
0 Burnouts suffered 0

Positioning (avg per battle)

16 Cornering opponent (s) 9.7
7.7 Time cornered (s) 9.8

Common opponents players both have faced, and how each did

OpponentMain CFN Good CHAMP
ProfessorSquall Alex 6–2 75% 2–1 66%
AmyDARC Ryu 2–1 66% 6–2 75%
Major Twinkie Dee Jay 2–1 66% 5–1 83%
360-Horaky Sagat 1–2 33% 0–1 0%
TheRaglay Zangief 2–1 66% 1–0 100%