Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

CFN Good vs Burboovas

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
CFN Good

#1224217951 United States Steam

Terry

Terry

MR 1996

Master

Burboovas

#2037821171 United States Steam

Guile

Guile

MR 1902

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

CFN Good vs Guile

75% 6–2 over 8 games

Burboovas vs Terry

No recorded games into Terry.

Selected character all recorded games on the chosen character

Terry Guile
MR 1996 Current rating MR 1902
24 Games 0
19–5 Record 0–0
79% Win rate
1W Current streak
66% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

CFN Good Burboovas
39% Drive Rush (cancel) 18%
5% Drive Rush (parry) 12%
23% Overdrive arts 20%
1% Drive Impact 1%
9% Drive Guard 16%
0% Drive Reversal 1%
21% Other 32%

Super gauge spend share of SA meter spent by level

32% Super Art I 33%
13% Super Art II 29%
40% Super Art III 27%
16% Critical Art 12%

Offense (avg per battle)

0.1 Drive Impacts 0.1
1.2 Drive Parries 0.7
0.1 Drive Reversals 0.1
0.6 Perfect Parries 0.5
0 Punish counters 0.1
1.9 Throws 2.3
0.6 Throw techs 0.4
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
1.9 Throws taken 2
0 Burnouts suffered 0.1

Positioning (avg per battle)

15.8 Cornering opponent (s) 6.5
6.8 Time cornered (s) 13.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.