Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Toxseni vs DeeDeeGee

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Toxseni

#1230992396 Mexico CrossPlatform

Ryu

Ryu

MR 1500

Master

DeeDeeGee

#1542602096 United States Steam

Ken

Ken

LP 14298

Platinum 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Toxseni vs Ken

0% 0–2 over 2 games

DeeDeeGee vs Ryu

28% 2–5 over 7 games

Selected character all recorded games on the chosen character

Ryu Ken
MR 1500 Current rating LP 14298
31 Games 55
19–12 Record 34–21
61% Win rate 61%
2W Current streak 7W
53% Clutch (deciders) 62%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Toxseni DeeDeeGee
53% Drive Rush (cancel) 14%
4% Drive Rush (parry) 4%
8% Overdrive arts 31%
3% Drive Impact 11%
11% Drive Guard 8%
0% Drive Reversal 0%
22% Other 33%

Super gauge spend share of SA meter spent by level

13% Super Art I 15%
7% Super Art II 9%
64% Super Art III 55%
16% Critical Art 21%

Offense (avg per battle)

0.5 Drive Impacts 1.1
2 Drive Parries 1.5
0 Drive Reversals 0
0.4 Perfect Parries 0.2
0.4 Punish counters 0.8
3.3 Throws 1
0.5 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 1.2
0.3 Punish counters taken 0.8
1.9 Throws taken 2.3
0.1 Burnouts suffered 0

Positioning (avg per battle)

6.5 Cornering opponent (s) 5.5
7.7 Time cornered (s) 8.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.