Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

kob35 vs Julius

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
kob35

#1233711653 Japan Steam

M. Bison

M. Bison

LP 20780

Diamond 2

Julius

#2463665296 Japan Steam

Ingrid

Ingrid

LP 20321

Diamond 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

kob35 vs Ingrid

42% 3–4 over 7 games

Julius vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Ingrid
LP 20780 Current rating LP 20321
3 Games 0
2–1 Record 0–0
66% Win rate
1W Current streak
100% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

kob35 Julius
29% Drive Rush (cancel) 9%
2% Drive Rush (parry) 11%
17% Overdrive arts 23%
3% Drive Impact 7%
6% Drive Guard 15%
6% Drive Reversal 0%
38% Other 34%

Super gauge spend share of SA meter spent by level

29% Super Art I 4%
14% Super Art II 1%
36% Super Art III 72%
21% Critical Art 23%

Offense (avg per battle)

0.2 Drive Impacts 0.7
1 Drive Parries 1.2
0.7 Drive Reversals 0
0.2 Perfect Parries 0.1
0.1 Punish counters 0.4
2.3 Throws 2.6
1 Throw techs 0.8
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.5
0.2 Punish counters taken 0.3
3.6 Throws taken 2.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.7 Cornering opponent (s) 7.2
9.6 Time cornered (s) 11.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.