Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

botu vs DogEnE

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
botu

#2210875233 Japan Steam

Ken

Ken

MR 1637

Master

DogEnE

#1235167665 Other Steam

Luke

Luke

MR 1718

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

botu vs Luke

No recorded games into Luke.

DogEnE vs Ken

100% 2–0 over 2 games

Selected character all recorded games on the chosen character

Ken Luke
MR 1637 Current rating MR 1718
0 Games 73
0–0 Record 40–33
Win rate 54%
Current streak 2W
Clutch (deciders) 46%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

botu DogEnE
43% Drive Rush (cancel) 32%
4% Drive Rush (parry) 12%
8% Overdrive arts 13%
1% Drive Impact 2%
13% Drive Guard 17%
3% Drive Reversal 1%
27% Other 23%

Super gauge spend share of SA meter spent by level

59% Super Art I 45%
11% Super Art II 18%
16% Super Art III 29%
14% Critical Art 8%

Offense (avg per battle)

0.2 Drive Impacts 0.2
3 Drive Parries 1.1
0.4 Drive Reversals 0.1
1 Perfect Parries 0.3
0.1 Punish counters 0.1
3 Throws 2.1
0.8 Throw techs 0.2
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.3
0.1 Punish counters taken 0.2
3 Throws taken 2.2
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.3 Cornering opponent (s) 11.5
9.2 Time cornered (s) 9.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.