Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

BRUNO_FGC vs LopS

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
BRUNO_FGC

#1238179762 Brazil CrossPlatform

All characters

LopS

#2061171316 Brazil Steam

All characters

This matchup

1 2

3 recorded matches between them

Selected character all recorded games on the chosen character

BRUNO_FGC LopS
Unranked Current rating Unranked
0 Games 0
Record
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

BRUNO_FGC LopS
25% Drive Rush (cancel) 14%
6% Drive Rush (parry) 10%
25% Overdrive arts 23%
2% Drive Impact 6%
13% Drive Guard 17%
0% Drive Reversal 4%
28% Other 26%

Super gauge spend share of SA meter spent by level

22% Super Art I 20%
26% Super Art II 33%
38% Super Art III 38%
14% Critical Art 9%

Offense (avg per battle)

0.3 Drive Impacts 0.6
2.3 Drive Parries 1.8
0 Drive Reversals 0.4
0.4 Perfect Parries 0.4
0.3 Punish counters 0.3
1.6 Throws 1.2
0.3 Throw techs 0.1
0.1 Burnouts inflicted 0.2

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.2 Punish counters taken 0.1
2.8 Throws taken 1.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

9.7 Cornering opponent (s) 15.2
9.6 Time cornered (s) 3.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.

Recorded matches BRUNO_FGC's point of view

WhenBRUNO_FGCScoreLopSResult
1mo ago Akuma 0–2 Akuma LOSS
1mo ago Akuma 2–0 Akuma WIN
1mo ago Akuma 1–2 Akuma LOSS