Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

El_diablo vs 宿六乃びお

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
El_diablo

#1241203461 Other Steam

C. Viper

C. Viper

MR 1324

Master

宿六乃びお

#1621040265 Japan CrossPlatform

Ken

Ken

LP 20046

Diamond 1

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

El_diablo vs Ken

57% 4–3 over 7 games

宿六乃びお vs C. Viper

50% 4–4 over 8 games

Selected character all recorded games on the chosen character

C. Viper Ken
MR 1324 Current rating LP 20046
100 Games 463
48–52 Record 200–263
48% Win rate 43%
2L Current streak 2W
48% Clutch (deciders) 42%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

El_diablo 宿六乃びお
0% Drive Rush (cancel) 56%
14% Drive Rush (parry) 1%
9% Overdrive arts 3%
1% Drive Impact 3%
24% Drive Guard 3%
2% Drive Reversal 1%
50% Other 34%

Super gauge spend share of SA meter spent by level

0% Super Art I 0%
20% Super Art II 33%
58% Super Art III 33%
22% Critical Art 33%

Offense (avg per battle)

0 Drive Impacts 0.3
1.2 Drive Parries 0.7
0.1 Drive Reversals 0
0.2 Perfect Parries 0
0 Punish counters 0.3
2.1 Throws 1.8
0.6 Throw techs 0.1
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.7
0.2 Punish counters taken 0.4
3.1 Throws taken 2.9
0 Burnouts suffered 0.1

Positioning (avg per battle)

7.9 Cornering opponent (s) 7.5
9.3 Time cornered (s) 10.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.