Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

速趴塞牙人 vs ニャーー

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
速趴塞牙人

#1244082940 China Steam

Akuma

Akuma

MR 1653

Master

ニャーー

#1915571861 Japan Steam

Manon

Manon

MR 1592

Master

Akuma

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

速趴塞牙人 vs Manon

No recorded games into Manon.

ニャーー vs Akuma

No recorded games into Akuma.

Selected character all recorded games on the chosen character

Akuma Manon
MR 1653 Current rating MR 1592
100 Games 0
52–48 Record 0–0
52% Win rate
2W Current streak
51% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

速趴塞牙人 ニャーー
39% Drive Rush (cancel) 41%
6% Drive Rush (parry) 3%
18% Overdrive arts 7%
3% Drive Impact 6%
12% Drive Guard 9%
0% Drive Reversal 9%
23% Other 25%

Super gauge spend share of SA meter spent by level

28% Super Art I 31%
24% Super Art II 37%
40% Super Art III 25%
7% Critical Art 7%

Offense (avg per battle)

0.3 Drive Impacts 0.8
2.1 Drive Parries 1.6
0 Drive Reversals 1.1
0.3 Perfect Parries 0.7
0.2 Punish counters 0.5
2.4 Throws 2.4
0.4 Throw techs 0.4
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.4
0.1 Punish counters taken 0.3
1.9 Throws taken 2.5
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.6 Cornering opponent (s) 5.1
7.7 Time cornered (s) 7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.