Kumu vs hanech4n
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Chun-Li
This matchup
2
–
0
2 recorded matches between them
Kumu vs JP
0% 0–3 over 3 games
hanech4n vs Chun-Li
0% 0–2 over 2 games
Selected character all recorded games on the chosen character
| Chun-Li | JP | |
|---|---|---|
| MR 1528 | Current rating | MR 1552 |
| 172 | Games | 17 |
| 89–83 | Record | 9–8 |
| 51% | Win rate | 52% |
| 4W | Current streak | 4L |
| 50% | Clutch (deciders) | 66% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Kumu | hanech4n | |
|---|---|---|
| 39% | Drive Rush (cancel) | 22% |
| 5% | Drive Rush (parry) | 12% |
| 20% | Overdrive arts | 21% |
| 2% | Drive Impact | 2% |
| 8% | Drive Guard | 23% |
| 0% | Drive Reversal | 3% |
| 26% | Other | 19% |
Super gauge spend share of SA meter spent by level
| 31% | Super Art I | 50% |
|---|---|---|
| 18% | Super Art II | 26% |
| 27% | Super Art III | 13% |
| 24% | Critical Art | 11% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1 | Drive Parries | 3.7 |
| 0 | Drive Reversals | 0.4 |
| 0.2 | Perfect Parries | 0.7 |
| 0.1 | Punish counters | 0.1 |
| 3.1 | Throws | 1.6 |
| 0.2 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.3 | Punish counters taken | 0.2 |
| 1.8 | Throws taken | 2 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 7.4 | Cornering opponent (s) | 11.9 |
|---|---|---|
| 6 | Time cornered (s) | 8.4 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Kumu's point of view
| When | Kumu | Score | hanech4n | Result |
|---|---|---|---|---|
| 29d ago |
Chun-Li
|
2–0 |
JP
|
WIN |
| 29d ago |
Chun-Li
|
2–0 |
JP
|
WIN |
Master