Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Wesley Sant's vs RafaRS

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Wesley Sant's

#1247523833 Brazil CrossPlatform

Ryu

Ryu

MR 1452

Master

RafaRS

#1770037893 Brazil CrossPlatform

Ingrid

Ingrid

LP 24847

Diamond 5

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Wesley Sant's vs Ingrid

55% 10–8 over 18 games

RafaRS vs Ryu

No recorded games into Ryu.

Selected character all recorded games on the chosen character

Ryu Ingrid
MR 1452 Current rating LP 24847
78 Games 0
38–40 Record 0–0
48% Win rate
1L Current streak
45% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Wesley Sant's RafaRS
13% Drive Rush (cancel) 27%
6% Drive Rush (parry) 3%
32% Overdrive arts 24%
5% Drive Impact 1%
14% Drive Guard 11%
6% Drive Reversal 2%
24% Other 33%

Super gauge spend share of SA meter spent by level

31% Super Art I 26%
20% Super Art II 40%
36% Super Art III 22%
13% Critical Art 12%

Offense (avg per battle)

0.6 Drive Impacts 0.1
2.4 Drive Parries 2.9
0.8 Drive Reversals 0.3
0.3 Perfect Parries 0.4
0.5 Punish counters 0
2.8 Throws 1.8
0.2 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.4 Punish counters taken 0.2
1.9 Throws taken 2.4
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7.4 Cornering opponent (s) 8.1
6.3 Time cornered (s) 10.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.