Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

tarmon vs やふーおバッグ・クロージャー

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
tarmon

#1248239717 Japan Steam

Ken

Ken

LP 19351

Diamond 1

Elena

Elena

MR 2006

Master

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

tarmon vs Elena

No recorded games into Elena.

やふーおバッグ・クロージャー vs Ken

52% 9–8 over 17 games

Selected character all recorded games on the chosen character

Ken Elena
LP 19351 Current rating MR 2006
100 Games 213
40–60 Record 110–103
40% Win rate 51%
1L Current streak 1W
44% Clutch (deciders) 49%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

tarmon やふーおバッグ・クロージャー
17% Drive Rush (cancel) 33%
4% Drive Rush (parry) 9%
20% Overdrive arts 14%
11% Drive Impact 2%
13% Drive Guard 13%
3% Drive Reversal 1%
33% Other 28%

Super gauge spend share of SA meter spent by level

32% Super Art I 24%
1% Super Art II 25%
52% Super Art III 42%
15% Critical Art 9%

Offense (avg per battle)

1.2 Drive Impacts 0.2
2.1 Drive Parries 1.4
0.3 Drive Reversals 0.2
0.5 Perfect Parries 0.2
0.7 Punish counters 0.1
2.1 Throws 2.2
0.8 Throw techs 0.7
0 Burnouts inflicted 0

Taken (avg per battle)

0.9 Drive Impacts taken 0.1
0.7 Punish counters taken 0.1
3.2 Throws taken 2.5
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7.8 Cornering opponent (s) 13.5
8.2 Time cornered (s) 10.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.