Ziri vs connor
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
0
–
1
1 recorded match between them
Ziri vs Ryu
55% 29–23 over 52 games
connor vs Mai
No recorded games into Mai.
Selected character all recorded games on the chosen character
| Mai | Ryu | |
|---|---|---|
| MR 1390 | Current rating | MR 1455 |
| 176 | Games | 6 |
| 84–92 | Record | 3–3 |
| 47% | Win rate | 50% |
| 1W | Current streak | 1L |
| 56% | Clutch (deciders) | 100% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ziri | connor | |
|---|---|---|
| 46% | Drive Rush (cancel) | 41% |
| 4% | Drive Rush (parry) | 3% |
| 8% | Overdrive arts | 10% |
| 2% | Drive Impact | 8% |
| 10% | Drive Guard | 6% |
| 0% | Drive Reversal | 0% |
| 30% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 29% | Super Art I | 23% |
|---|---|---|
| 3% | Super Art II | 15% |
| 57% | Super Art III | 48% |
| 11% | Critical Art | 14% |
Offense (avg per battle)
| 0.3 | Drive Impacts | 0.8 |
|---|---|---|
| 1.5 | Drive Parries | 0.9 |
| 0 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.2 |
| 0.2 | Punish counters | 0.5 |
| 1.7 | Throws | 3.4 |
| 0.2 | Throw techs | 1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.2 | Punish counters taken | 0.5 |
| 1.9 | Throws taken | 2.5 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.3 | Cornering opponent (s) | 13.4 |
|---|---|---|
| 7.9 | Time cornered (s) | 8.1 |
Common opponents players both have faced, and how each did
| Opponent | Main | Ziri | connor |
|---|---|---|---|
| Jay_A_Y |
Guile
|
2–0 100% | 2–1 66% |
Recorded matches Ziri's point of view
| When | Ziri | Score | connor | Result |
|---|---|---|---|---|
| 6d ago |
Mai
|
0–2 |
Ryu
|
LOSS |
Master
Guile