Ziri vs connor
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Mai
This matchup
0
–
1
1 recorded match between them
Ziri vs Ken
33% 1–2 over 3 games
connor vs Mai
No recorded games into Mai.
Selected character all recorded games on the chosen character
| Mai | Ken | |
|---|---|---|
| MR 1470 | Current rating | MR 1560 |
| 100 | Games | 94 |
| 53–47 | Record | 51–43 |
| 53% | Win rate | 54% |
| 1L | Current streak | 2W |
| 58% | Clutch (deciders) | 54% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ziri | connor | |
|---|---|---|
| 38% | Drive Rush (cancel) | 41% |
| 8% | Drive Rush (parry) | 3% |
| 10% | Overdrive arts | 10% |
| 3% | Drive Impact | 8% |
| 12% | Drive Guard | 6% |
| 0% | Drive Reversal | 0% |
| 29% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 63% | Super Art I | 23% |
|---|---|---|
| 14% | Super Art II | 15% |
| 14% | Super Art III | 48% |
| 9% | Critical Art | 14% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.8 |
|---|---|---|
| 1.5 | Drive Parries | 0.9 |
| 0 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.2 |
| 0.3 | Punish counters | 0.5 |
| 1.3 | Throws | 3.4 |
| 0.3 | Throw techs | 1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.2 | Punish counters taken | 0.5 |
| 2.1 | Throws taken | 2.5 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10.2 | Cornering opponent (s) | 13.4 |
|---|---|---|
| 5.6 | Time cornered (s) | 8.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Ziri's point of view
| When | Ziri | Score | connor | Result |
|---|---|---|---|---|
| 1d ago |
Mai
|
0–2 |
Ryu
|
LOSS |
Master
Ryu