Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Dino vs RnGeo

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Dino

#1255281876 Mexico Steam

M. Bison

M. Bison

MR 1925

Master

RnGeo

#1270313632 United States Steam

Guile

Guile

MR 1701

Master

Guile

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Dino vs Guile

57% 8–6 over 14 games

RnGeo vs M. Bison

0% 0–2 over 2 games

Selected character all recorded games on the chosen character

M. Bison Guile
MR 1925 Current rating MR 1701
65 Games 100
39–26 Record 53–47
60% Win rate 53%
2L Current streak 4W
45% Clutch (deciders) 50%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Dino RnGeo
22% Drive Rush (cancel) 12%
7% Drive Rush (parry) 8%
27% Overdrive arts 27%
2% Drive Impact 6%
13% Drive Guard 13%
3% Drive Reversal 0%
25% Other 33%

Super gauge spend share of SA meter spent by level

31% Super Art I 17%
22% Super Art II 20%
39% Super Art III 47%
8% Critical Art 16%

Offense (avg per battle)

0.2 Drive Impacts 0.8
1.7 Drive Parries 2.3
0.5 Drive Reversals 0
0.5 Perfect Parries 0.3
0.1 Punish counters 0.6
3 Throws 1.5
0.4 Throw techs 1.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.5
0.1 Punish counters taken 0.4
2 Throws taken 3.1
0 Burnouts suffered 0.1

Positioning (avg per battle)

14.2 Cornering opponent (s) 5.5
6.3 Time cornered (s) 12.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.