Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

tarogon vs egachip

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
tarogon

#1255439544 Japan Steam

Ingrid

Ingrid

MR 1372

Master

egachip

#1339270115 Japan CrossPlatform

A.K.I.

A.K.I.

MR 1535

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

tarogon vs A.K.I.

100% 1–0 over 1 games

egachip vs Ingrid

71% 5–2 over 7 games

Selected character all recorded games on the chosen character

Ingrid A.K.I.
MR 1372 Current rating MR 1535
35 Games 105
11–24 Record 48–57
31% Win rate 45%
4L Current streak 3W
46% Clutch (deciders) 43%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

tarogon egachip
22% Drive Rush (cancel) 17%
4% Drive Rush (parry) 10%
30% Overdrive arts 22%
9% Drive Impact 3%
9% Drive Guard 16%
0% Drive Reversal 2%
25% Other 30%

Super gauge spend share of SA meter spent by level

25% Super Art I 22%
11% Super Art II 31%
48% Super Art III 27%
16% Critical Art 19%

Offense (avg per battle)

0.8 Drive Impacts 0.4
1.3 Drive Parries 1.7
0 Drive Reversals 0.2
0.3 Perfect Parries 0.4
0.4 Punish counters 0.3
2.7 Throws 1.7
0.6 Throw techs 0.8
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.2
2.5 Throws taken 2.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

10.1 Cornering opponent (s) 11.2
7.2 Time cornered (s) 8.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.