M75_PS5 vs 午夜花豹-殺手良
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Zangief
This matchup
2
–
0
2 recorded matches between them
M75_PS5 vs Zangief
66% 4–2 over 6 games
午夜花豹-殺手良 vs JP
0% 0–2 over 2 games
Selected character all recorded games on the chosen character
| JP | Zangief | |
|---|---|---|
| MR 2004 | Current rating | MR 1704 |
| 138 | Games | 100 |
| 77–61 | Record | 51–49 |
| 55% | Win rate | 51% |
| 2W | Current streak | 2L |
| 50% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| M75_PS5 | 午夜花豹-殺手良 | |
|---|---|---|
| 26% | Drive Rush (cancel) | 31% |
| 8% | Drive Rush (parry) | 11% |
| 27% | Overdrive arts | 8% |
| 4% | Drive Impact | 2% |
| 14% | Drive Guard | 17% |
| 1% | Drive Reversal | 4% |
| 20% | Other | 25% |
Super gauge spend share of SA meter spent by level
| 16% | Super Art I | 0% |
|---|---|---|
| 55% | Super Art II | 7% |
| 26% | Super Art III | 55% |
| 3% | Critical Art | 38% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.2 |
|---|---|---|
| 2.3 | Drive Parries | 1.9 |
| 0.1 | Drive Reversals | 0.5 |
| 0.1 | Perfect Parries | 0.2 |
| 0.2 | Punish counters | 0.2 |
| 1.5 | Throws | 2.7 |
| 0 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 1.7 | Throws taken | 1.6 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 9 | Cornering opponent (s) | 3.2 |
|---|---|---|
| 9.4 | Time cornered (s) | 9.3 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches M75_PS5's point of view
| When | M75_PS5 | Score | 午夜花豹-殺手良 | Result |
|---|---|---|---|---|
| 5d ago |
JP
|
2–0 |
Zangief
|
WIN |
| 5d ago |
JP
|
2–1 |
Zangief
|
WIN |
Master